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      • HARVEST
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      Modeling and animation of orb webs

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      AnubhavMehlaThesis.pdf (6.213Mb)
      Date
      2005-03-14
      Author
      Mehla, Anubhav
      Type
      Thesis
      Degree Level
      Masters
      Metadata
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      Abstract
      Modeling of natural phenomena has been of particular interest in the graphics ommunity in recent years. This thesis will explore a method for creating and animating orb webs using a coupled spring-mass system. Using a spring-mass system for creating the orb web is ideal as we can represent each web strand using coupled spring-mass pairs. This allows the orb web simulator to be physically based, i.e., the simulation follows the laws that act on objects in the real world. This in turn simplifies the process of animating the web, as the animation emerges from the simulator without anyone having to set it up explicitly. Since this model is physically based, it would allow for realistic visualization of effects such as observing an orb web under a wind. In the children's book ``Charlotte's Web', the spider creates orb webs with words inscribed on them. Charlotte's web is used as an inspiration, in this thesis, to create webs which no real world spider could possibly create, while keeping the model physically based. This involves modifying the orb web such that the target text shows up on the orb web while keeping the web looking as natural as possible.
      Degree
      Master of Science (M.Sc.)
      Department
      Computer Science
      Program
      Computer Science
      Supervisor
      Mould, David
      Committee
      Subramanian, Sriram; Neufeld, Eric
      Copyright Date
      March 2005
      URI
      http://hdl.handle.net/10388/etd-03242005-112514
      Subject
      Physically Based Modeling
      Orb Webs
      Non Photorealistic Rendering
      Modeling
      Animation
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