Playing in Absentia: Exploring Meaningful Loss, Memory and Bereavement in Video Games
Date
2025-01-23
Authors
Journal Title
Journal ISSN
Volume Title
Publisher
ORCID
0000-0002-6163-2787
Type
Thesis
Degree Level
Masters
Abstract
This thesis explores how video games can foster transformative reflection and meaningful engagement with grief and bereavement. Through case studies of Jocoi, Brothers: A Tale of Two Sons, and That Dragon, Cancer, and using methodologies such as close reading, Let's Play analysis, autoethnography, and observational netnography, it examines how games open dialogue on difficult topics, validate experiences of disenfranchised grief, and create spaces for understanding and empathy.
Description
Keywords
meaningful play, embodiment theory, close reading, grief in video games, Let's Play Research
Citation
Degree
Master of Arts (M.A.)
Department
Interdisciplinary Studies
Program
Interdisciplinary Studies