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Playing in Absentia: Exploring Meaningful Loss, Memory and Bereavement in Video Games

Date

2025-01-23

Journal Title

Journal ISSN

Volume Title

Publisher

ORCID

0000-0002-6163-2787

Type

Thesis

Degree Level

Masters

Abstract

This thesis explores how video games can foster transformative reflection and meaningful engagement with grief and bereavement. Through case studies of Jocoi, Brothers: A Tale of Two Sons, and That Dragon, Cancer, and using methodologies such as close reading, Let's Play analysis, autoethnography, and observational netnography, it examines how games open dialogue on difficult topics, validate experiences of disenfranchised grief, and create spaces for understanding and empathy.

Description

Keywords

meaningful play, embodiment theory, close reading, grief in video games, Let's Play Research

Citation

Degree

Master of Arts (M.A.)

Department

Interdisciplinary Studies

Program

Interdisciplinary Studies

Part Of

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DOI

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