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Representing information using parametric visual effects on groupware avatars

dc.contributor.advisorMould, Daviden_US
dc.contributor.advisorGutwin, Carlen_US
dc.contributor.committeeMemberMuri, Allisonen_US
dc.contributor.committeeMemberEramian, Marken_US
dc.contributor.committeeMemberMcCalla, Gorden_US
dc.creatorDielschneider, Shaneen_US
dc.date.accessioned2010-01-19T10:45:48Zen_US
dc.date.accessioned2013-01-04T04:24:16Z
dc.date.available2011-02-05T08:00:00Zen_US
dc.date.available2013-01-04T04:24:16Z
dc.date.created2009-12en_US
dc.date.issued2009-12en_US
dc.date.submittedDecember 2009en_US
dc.description.abstractParametric visual effects such as texture generation and shape grammars can be controlled to produce visually perceptible variation. This variation can be rendered on avatars in groupware systems in real time to represent user information in online environments. This type of extra information has been shown to enrich recognition and characterization, but has previously been limited to iconic representations. Modern, highly graphical virtual worlds require more naturalistic and stylistically consistent techniques to represent information. A number of different parametric texture generation techniques are considered and a set of texture characteristics are developed. The variations of these texture characteristics are examined in a study to determine how well users can recognize the visual changes in each. Another study is done to determine how much screen space is required for users to recognize these visual changes in a subset of these texture characteristics. Additionally, an example shape generation system is developed as an example of how shape grammars and L-systems can be used to represent information using a space ship metaphor. These different parametric visual effects are implemented in an example prototype system using space ships. This prototype is a complete functioning groupware application developed in XNA that utilizes many parametric texture and shape effects.en_US
dc.identifier.urihttp://hdl.handle.net/10388/etd-01192010-104548en_US
dc.language.isoen_USen_US
dc.subjectavataren_US
dc.subjectrich embodimenten_US
dc.subjecttextureen_US
dc.subjectinformation visualizationen_US
dc.subjectL-systemen_US
dc.subjectshape grammaren_US
dc.subjectgroupwareen_US
dc.titleRepresenting information using parametric visual effects on groupware avatarsen_US
dc.type.genreThesisen_US
dc.type.materialtexten_US
thesis.degree.departmentComputer Scienceen_US
thesis.degree.disciplineComputer Scienceen_US
thesis.degree.grantorUniversity of Saskatchewanen_US
thesis.degree.levelMastersen_US
thesis.degree.nameMaster of Science (M.Sc.)en_US

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