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Small-Scale Exertion in Sports Video Games

dc.contributor.advisorGutwin, Carlen_US
dc.contributor.committeeMemberStavness, Ianen_US
dc.contributor.committeeMemberHorsch, Mikeen_US
dc.contributor.committeeMemberFarthing, Jonen_US
dc.creatorSheinin, Mikeen_US
dc.date.accessioned2015-04-17T12:00:15Z
dc.date.available2015-04-17T12:00:15Z
dc.date.created2015-04en_US
dc.date.issued2015-04-16en_US
dc.date.submittedApril 2015en_US
dc.description.abstractSports video games should be inherently competitive, but they fall short in providing competition between player skills. The translation of real-world physical activities to a game controller and the emphasis on statistical simulations in traditional sports video games leads to a limited opportunity for expertise development, individual differentiation, and fatigue. These are three very important aspects of real-world sports that are lacking in sports video games. One possible solution to these difficulties is to use small-scale exertion. This method requires the design of an input mechanic that requires only the use of hands and fingers (or feet). We created two small-scale exertion sports video games (Track and Field Racing and Jelly Polo) and ran four studies to compare our small-scale exertion games to traditional rate-based sports video games. Qualitative and quantitative results suggest that using small-scale exertion increases the amount of expertise development, individual differentiation, and fatigue in sports video games. Results also suggest small-scale exertion controls are more engaging than traditional rate-based controls. By using small-scale exertion to add physicality into sports video games, we are able to increase richness, competitiveness, and realism in order to create a game which is competitive, in terms of player skill, and sport-like.en_US
dc.identifier.urihttp://hdl.handle.net/10388/ETD-2015-04-2011en_US
dc.language.isoengen_US
dc.subjectSmall-scale exertionen_US
dc.subjectsports video gamesen_US
dc.subjectexergamesen_US
dc.subjectJelly Poloen_US
dc.subjectsportsen_US
dc.subjectvideo gamesen_US
dc.titleSmall-Scale Exertion in Sports Video Gamesen_US
dc.type.genreThesisen_US
dc.type.materialtexten_US
thesis.degree.departmentComputer Scienceen_US
thesis.degree.disciplineComputer Scienceen_US
thesis.degree.grantorUniversity of Saskatchewanen_US
thesis.degree.levelMastersen_US
thesis.degree.nameMaster of Science (M.Sc.)en_US

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