Repository logo
 

Exploring the Potential of Action Mechanics in Video Games for Stress Recovery

Date

2023-12-21

Journal Title

Journal ISSN

Volume Title

Publisher

ORCID

0000-0001-6516-1954

Type

Thesis

Degree Level

Masters

Abstract

Digital games can provide effective recovery from stress, with players turning to a variety of genres—including those with game mechanics that can be considered stressors themselves, i.e., action mechanics. We examine whether action mechanics undermine or facilitate game-based recovery by exposing participants (n=60) to a stress induction, then having them play a roguelike game in one of three conditions: Combat-Required, Combat-Optional, and Combat-Free. We assess experience through self-report and observed physiological responses. Our findings suggest that gameplay—irrespective of action mechanic intensity—supports recovery through the pathways of experienced psychological detachment, control, dominance, and pleasure. Additionally, action mechanics offer superior facilitation of experienced mastery—but undermine the recovery pathways of relaxation and arousal reduction, also reflected in subjective stress. Physiological measures corroborate subjective self-report. We contend that video games featuring action mechanics represent a promising strategy for stress recovery, and may uniquely aid the re-assertion of mastery.

Description

Keywords

Video game, stress, recovery

Citation

Degree

Master of Arts (M.A.)

Department

Computer Science

Program

Computer Science

Advisor

Part Of

item.page.relation.ispartofseries

DOI

item.page.identifier.pmid

item.page.identifier.pmcid