Repository logo
 

Superhumans: How teachers use graphic novels to encourage student engagement in learning

dc.contributor.advisorBalzer, Geraldineen_US
dc.contributor.committeeMemberOrlowski, Paulen_US
dc.creatorAllen, Scotten_US
dc.date.accessioned2016-04-29T12:00:18Z
dc.date.available2016-04-29T12:00:18Z
dc.date.created2016-04en_US
dc.date.issued2016-04-28en_US
dc.date.submittedApril 2016en_US
dc.description.abstractThis qualitative study explored how teachers used graphic novels to encourage student engagement in learning. A case study approach was used to achieve my two research objectives: 1) to examine current research about graphic novels and pedagogical understandings relevant to the study of graphic novels as a pedagogical resource, and 2) to identify the pedagogical understandings of four secondary language arts teachers using graphic novels to encourage student engagement in learning. Action research framed the approach used to examine the collaborative practices of four teacher participants and myself as we learned about graphic novels. Interviews, focus groups, observations, and artifact analysis all contributed to highlighting the pedagogical understandings of the participants. The findings confirmed previous scholarship that graphic novels can be a beneficial pedagogical tool in ELA classrooms, further encouraging student engagement in learning and valuing students out of school interests. The findings also confirmed that teachers go through a unique, collaborative, and at times, individualized process of learning before teaching a new resource, but when preparing and sharing graphic novels with students preferred to frame the learning using before, during, and after comprehension strategies and activities to present their units. The findings also affirmed that resource selection and evaluation was highly influenced by the teachers prior-interests and understanding of curriculum. The study also produced some interesting findings that suggested the need for pre-service and in-service professional development opportunities around graphic novels so that teachers can be prepared to support and growing multimodal and multiliterate population. Furthermore, and unexpectedly, the participants each developed a passion for graphic novels where they previously had none and all continue to use graphic novels in their classrooms and read them for pleasure.en_US
dc.identifier.urihttp://hdl.handle.net/10388/ETD-2016-04-2503en_US
dc.language.isoengen_US
dc.subjectmultimodal literacyen_US
dc.subjectmultiliteraciesen_US
dc.subjectgraphic novelsen_US
dc.subjectstudent engagementen_US
dc.subjectpedagogyen_US
dc.titleSuperhumans: How teachers use graphic novels to encourage student engagement in learningen_US
dc.type.genreThesisen_US
dc.type.materialtexten_US
thesis.degree.departmentCurriculum Studiesen_US
thesis.degree.disciplineCurriculum Studiesen_US
thesis.degree.grantorUniversity of Saskatchewanen_US
thesis.degree.levelMastersen_US
thesis.degree.nameMaster of Education (M.Ed.)en_US

Files

Original bundle
Now showing 1 - 1 of 1
Loading...
Thumbnail Image
Name:
ALLEN-THESIS.pdf
Size:
13.84 MB
Format:
Adobe Portable Document Format
License bundle
Now showing 1 - 1 of 1
No Thumbnail Available
Name:
license.txt
Size:
2.21 KB
Format:
Plain Text
Description: